About Me
Hello! I'm Ben Williams, a dedicated Sound Designer with a passion for bringing ideas to life through immersive audio experiences. Specializing in Unreal Engine, I create engaging and dynamic soundscapes that captivate audiences.
With proficiency in C#, C++, and LUA, I bring flexibility to work on various platforms and frameworks. I'm also skilled in Reaper, FL Studio, Wwise, and FMOD, and have hands-on experience in Unity.
Currently, I'm developing my first audio experience called Nebula, designed to showcase my creativity and technical prowess. Stay tuned for its launch!
As a natural problem-solver, I'm always eager to tackle new challenges. My versatility in coding languages and familiarity with DAWs make me well-equipped for any project.
I'm actively seeking new opportunities to contribute my skills and enthusiasm to a like-minded team or project. Explore my skills and projects below, and feel free to reach out!
Sound Design Skills:Foley, Mixing and Mastering, Adaptive Audio, Dialogue Editing and Processing, Problem-Solving, Collaboration, Attention to Detail, Sound Asset Management, Spatial Audio, and more
Note: I built this website from scratch using the full MERN stack along with HTML, CSS, and Bootstrap. It is hosted on a custom domain.
Skills
Flagship
Other Projects
Reel
Note: Play at full volume
My Music And SFX
Here is some of my work:
Song - BUMPN
Song - WAVES
Song - EVERBLAZE LVL2
Song - DISMEMBERMENT
Song - Stardance
SFX - Stone Slide(play at full volume)